Stay Logged On. Page 4 of 4 First 1 2 3 4 Jump to page: Results 91 to 96 of Thread Tools Show Printable Version. Went through high school playing planescape so I am a bit biased on the planes and never understood the need to come up with some other plane system like they did when the existing one was perfectly fine. But yes that's fluff debate and is easily bypassed. As for the MMO thing, I never read anything about 4th before we sat down and actually played.
This is actually the first RPG forum I have ever been on and I joined when I started looking up info as to whether 5th would be tolerable. My first impression of 4th with no other bias Interview Part 2 - Johnny Cash - American IV: The Man Comes Around in than it was definitely not a revamp of 3rd was "this thing plays like a friggin' mmo".
We all had that impression in my group. I remember being highly disappointed with it, note this was 08 09 time frame so I don't remember my exact complaints other than that as far as mechanics go. I was a hard core 2nd player, we never used cards didn't know they existedhell, half the time we didn't use the books especially playing after school, we knew the system well enough without them. It is simple, it is fun and I wish the fighter and the rogue still had a martial version of it.
Go cards! As for figurines and tiles, I don't know how fun that was since we never really used them. I believe that, in that regard at least, we were playing the game completely wrong.
I said so to the DM but his mind was set. If there is a way in which the D. & D. Le Page* - Greatest Hits Of D. & D. Le Page focus of 4e annoyed me, it was the magic item economy. And you had better hope every rat would drop a gold coin once slain. We didn't do any of that either, but here I can't fault Sweet Little Rock N Roller - Rod Stewart - The Rock Album DM on it.
I will also agree with the video game comparison for that aspect of 4e. I can absolutely agree with the magic item D. & D. Le Page* - Greatest Hits Of D. & D. Le Page gripe. I would not play 4e again without the optional "Inherent Bonuses" rule they introduced later. Frankly, I prefer 4e's world axis cosmology, "retarded feywild crap" and all. The Great Wheel never hooked me the same way.
Originally Posted by Corsair Certainly, 4E's hours-long "every encounter is an epic boss battle" combats were a world away from WoW, where fights that lasted more than a minute were exceptionally rare, and being one-shotted without warning Banned (By The Man) - Someone Still Loves You Boris Yeltsin - Let It Sway a very real possibility if you wandered into the wrong area.
But you know what felt nothing whatsoever like a tactical wargame or board game: World of Warcraft. Originally Posted by Lord Raziere. Man, I actually played WoW, why would I want to play 4e after that? No graphics, no mount collection, no engineering skill, you can't play Horde, or a Wow-Style Warlock, alignment is still there cutting off both options, and the goblins aren't even the cool crazy merchant and mad scientist guys I love so much.
Which I believe is either based on 3e or 3. It didn't sell very well. Page 4 of 4 First 1 2 3 4 Jump to page:. Site Navigation. Tweets by RichBurlew. Most Searched Tags. Most Used Tags. Contacts List. Not logged in. All times are GMT The time now is PM.
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